Houdini FX Artist

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Joined: 9月 2016
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Position Description
The Houdini FX Artist will work closely with FX Supervisor, VFX Supervisor, and FX team to establish project FX requirements, develop FX assets, maximize FX rendering techniques, and set up the composite of FX elements to accomplish the vision of the Director for several unique and high-profile 3D animated stereoscopic projects.

For a better idea of what we do, check out our branding video! https://vimeo.com/166223263 [vimeo.com]

Responsibilities include:
* Develop particle, rigid body, fluid and volumetric effects
* Debug FX technical issues
* Develop shaders and/or rendering methodologies for compositing
* Work within a mixed software environment
* Work within established pipelines and data structures


Qualifications:
* 5yrs professional production experience preferred
* Strong foundation in using MAYA and/or HOUDINI for fx animation
* Experience with shader development and render AOVs
* Experience with NUKE compositing a plus
* Stereoscopic film production experience a plus
* Experience using KRAKATOA, FUME-FX a plus
* Programming experience in MEL and/or PYTHON a plus
* Experience with SHOTGUN or other studio management software a plus


Submit your application online at: http://www.falconscreativegroup.com/about/careers/ [falconscreativegroup.com]

Staff and contract position available!

Falcon’s Treehouse, LLC is a drug-free workplace and employment is contingent upon passing a drug screen. We are an equal employment opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, age, national origin, disability status, protected veteran status or any other characteristic protected by law.
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