HF to Unity-terrain: TerrainLayer in wrong location

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Hey, I have a question concerning HFs (I asked on the Discord already but got no answer). I am wondering why my node is not doing what it is supposed to do (saving the terrain layer data in the right folder in Unity)… I copy-pasted the “correct” attribute name, but it still does not save my TerrainLayer at the right place (I copied the attribute name from here: https://www.sidefx.com/docs/unity/_attributes.html). Any idea why?

The TerrainData gets saved in the right place, the syntax should not be the root of the problem… Thanks!

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HF_Layer.JPG (40.8 KB)

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