I have an issue with a RBD shatter animation that I am trying to solve with no luck.
I shatter the glass on impact but pretty much every single crack flickers through the animation which is something I don't want of course. I have tried RBD Connected Faces / Disconnect but that removes the connected sides, thus removing the cracks which is something I also don't want.
Any ideas how to solve this would be greatly appreciated!
If a piece goes in and out of the other pieces around it, it will cause this sort of problem with refractions. You need to make 1000% sure those pieces are not moving.