why linear srgb + un-tone-mapped by default in OCIO editor ?

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Hello, certainly un noob question : i'm trying to figure out how color management works. for the moment i "understand" ACECG working space has a wider color space than linear srgb, and with the ACE 1.0 view transform, the render image has a better look.

so in the OCIO Editor, is there a reason to have linear srgb + un-tone-mapped by default ?
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i'm reading the amazing journey of Chris Brejon (https://chrisbrejon.com/articles/ocio-display-transforms-and-misconceptions/), and there is so much concepts to understand, than i guess there is no easy/short answer to may question. for the moment, i will keep the default OCIO parameters and switch to ACECG work space depending of my needs ^^!
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