Hendrik Freuer
Hendolph
About Me
専門知識
VFX Artist
業界:
Advertising / Motion Graphics
Houdini Skills
Availability
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Recent Forum Posts
weird dark lines where ocean intersects with geometry 2020年10月24日18:40
thanks for the answer jsmack.
I also just realized that ocean spectrums are heightfields now (introduced in H16). that pretty much explains it as well.
I also just realized that ocean spectrums are heightfields now (introduced in H16). that pretty much explains it as well.
weird dark lines where ocean intersects with geometry 2020年10月24日5:56
I don’t suppose any has an answer to my displacement texture question as well?
Last time I used the ocean tools for a job (probably 5ish years ago), I remember having to select the exported texture in the oceansurface shader. And now there is no parameter for it. Makes me wonder if I still need to export the texture at all.
Last time I used the ocean tools for a job (probably 5ish years ago), I remember having to select the exported texture in the oceansurface shader. And now there is no parameter for it. Makes me wonder if I still need to export the texture at all.
weird dark lines where ocean intersects with geometry 2020年10月24日5:43
thanks Martin, this definitely helped when I set it to 0.00001 from 0.001. didn't remove it completey, but it's a lot less visible. It did however create weird striation artefacts in the direct shadow pass, that are not visible in the beauty, but become visible when I decrease it further. But I don't think I need to decrease it further. If it's still visible I can probably also mask the intersection area somehow and lower the opacity.
anyway, thank you so much for your help!
anyway, thank you so much for your help!