Hi there,
I've been playing around with the ocean tools and ran into a weird issue when I render the scene.
When the ocean intersects with geometry (in my case, when it hits the beach), you can see a dark line
where the geometries intersect.
Depending on the angle of the intersection, the lines get more or less visible.
Has anyone ran into a similar problem? It might be something really obvious, but I can't find a solution
to this.
I've attached a test scene and an image. Maybe someone has an idea.
Thank you!
weird dark lines where ocean intersects with geometry
2034 6 1- Hendolph
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- Hendolph
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- protozoan
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- Hendolph
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thanks Martin, this definitely helped when I set it to 0.00001 from 0.001. didn't remove it completey, but it's a lot less visible. It did however create weird striation artefacts in the direct shadow pass, that are not visible in the beauty, but become visible when I decrease it further. But I don't think I need to decrease it further. If it's still visible I can probably also mask the intersection area somehow and lower the opacity.
anyway, thank you so much for your help!
anyway, thank you so much for your help!
- Hendolph
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I don’t suppose any has an answer to my displacement texture question as well?
Last time I used the ocean tools for a job (probably 5ish years ago), I remember having to select the exported texture in the oceansurface shader. And now there is no parameter for it. Makes me wonder if I still need to export the texture at all.
Last time I used the ocean tools for a job (probably 5ish years ago), I remember having to select the exported texture in the oceansurface shader. And now there is no parameter for it. Makes me wonder if I still need to export the texture at all.
- jsmack
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Hendolph
I don’t suppose any has an answer to my displacement texture question as well?
Last time I used the ocean tools for a job (probably 5ish years ago), I remember having to select the exported texture in the oceansurface shader. And now there is no parameter for it. Makes me wonder if I still need to export the texture at all.
Exported textures are optional for mantra, but they're mostly for use with other renderers that don't have mantra's ocean procedural.
- Hendolph
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