bbrother92
bbrother92
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Cappy's Quest - Building a Houdini Pipeline for the Playdate 2026年8月6日18:55
wolfwoodbbrother92
What do you think is best approach to render bitmaps in Houdini? I mean do you think it is good idea to do this on geo plane with real dots?
"Best" really depends on what the game engine wants, and what makes sense for your workflow in Houdini. I personally like using values on a geo plane in Houdini since they are easy to visualize. Then for exporting I could have just used pngs with the Playdate, but I opted to instead base64 encode the data directly in json. It is less efficient as a storage format, but made sense for me as I was streaming the scenes directly from a Houdini session to a Playdate device over http.
Other options could be to store the data 2D Volume slices (COPs) and then possibly export to Roaring Bitmaps [roaringbitmap.org].
Well, I was thinking more about Houdini loop not gameengine. Just working with 2d in houdini, maybe animating 2d sprites
Does COP nodes not have a python api? 2026年8月6日17:57
raincoleBut is it posible to clue COpNode to UI?
https://www.sidefx.com/docs/houdini/hom/hou/CopNode.html [www.sidefx.com]
Cappy's Quest - Building a Houdini Pipeline for the Playdate 2026年6月23日21:44
What do you think is best approach to render bitmaps in Houdini? I mean do you think it is good idea to do this on geo plane with real dots?