琢 乐

琢 乐

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tangent vector displacement maps from Zbrush 4 R4 May 7, 2013, 1:52 a.m.

I have the same question as jumper.

The help “Transitioning between VEX and RSL” give some useful informatin, but it doesn't mention the Du(t) , Du(s) transition to vex. I tried to set the Shading Derivative VOP 's input to s for Du(s), but it seemed not right.

Does anybody give some directions?

thanks.