Alex Twigg23
Alex Twigg23
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Recent Forum Posts
What defines a Camera node? Feb. 24, 2016, 12:59 p.m.
Awesome…that worked a treat!
Many Thanks.
Many Thanks.
What defines a Camera node? Feb. 12, 2016, 6:32 a.m.
Hey all,
I am making a custom camera digital asset for my studio that helps us deal with camera export and import.
Within the asset is a source alembic archive that reads in a camera abc and then a destination camera that receives processed transform and view settings.
This means that for each instance of the asset in scene there will be two cameras that appear in the viewport camera menu, and the paths to these can get quite long depending on how the camera was published.
Ideally what I want is that the asset itself appears in the camera menu without any of the sub-cameras.
Does anyone have any idea if this is possible using standard otl workflows?
Thanks,
Alex
I am making a custom camera digital asset for my studio that helps us deal with camera export and import.
Within the asset is a source alembic archive that reads in a camera abc and then a destination camera that receives processed transform and view settings.
This means that for each instance of the asset in scene there will be two cameras that appear in the viewport camera menu, and the paths to these can get quite long depending on how the camera was published.
Ideally what I want is that the asset itself appears in the camera menu without any of the sub-cameras.
Does anyone have any idea if this is possible using standard otl workflows?
Thanks,
Alex