Alfredo Silva

Alfie_7

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Point normal blending March 28, 2010, 9:32 a.m.

The copy SOP show's good results when the objects are copied directly onto its surface, but in this case the instances land on the object surface.

I have tried using point to transfer the normals from the object to the instances, but the instances approach the object facing in the wrong direction.

I need the instances to align to the normals of the object as the approach it…

Point normal blending March 27, 2010, 4:35 p.m.

Hi,
I have a couple of copied objects which fall into surface points of another object.
I am trying to alight the normal of the copied objects to the ones in the surface points.

Does any one out there have a good solution ??

:roll:

Thanks