Aslak Kjølås-Sæverud

AslakKS

About Me

3D Generalist
EXPERTISE
Generalist

Connect

LOCATION
Bergen, Norway
WEBSITE

Houdini Skills

ADVANCED
Procedural Modeling  | Lighting  | Fluids  | PDG  | VEX
INTERMEDIATE
Environments  | Digital Assets  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Solaris  | Mantra  | Karma  | Pyro FX  | Destruction FX  | Realtime FX  | Python
BEGINNER
Crowds  | Muscles

Availability

I am currently employed at Devant

Recent Forum Posts

Help me understand the new Live Simulation mode Dec. 24, 2025, 6:17 a.m.

You need to base the Pop Object's Creation Frame on the live tick instead of frame number.
  1. Set Creation Frame to ch("../continuouscook_tick")==0
  2. Enable Live Sim on the DOP net
  3. Make sure Live Tick is at zero
  4. Enable Live Nodes in your houdini session
  5. Do step 1 & 3 if you add other dop objects to the sim.

object size changes with rotational motion blur in karma Dec. 19, 2025, 7:11 a.m.

This seems to be because sop -> usd does not like packed pivots. Here is a slightly cursed solution, "removing" the packed pivot.

edit: Enabling Calculate Spin per Wheel on rbd follow path also seemed to help

Lens shader not working when render to File/Mplay Nov. 24, 2025, 6:37 a.m.

I assume you've read the karma lens docs? https://www.sidefx.com/docs/houdini/solaris/support/karma_lens_shader.html [www.sidefx.com]
There are some sample files that make use of custom lens shaders, they might shed some light on how to get it to render to disk.
I feel like it was working when I was playing around with a custom lens shader in h20.5

edit: Here is the one that I built, also using vop nodes https://www.sidefx.com/forum/topic/94084/?page=1#post-424757 [www.sidefx.com]