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Recent Forum Posts

How to: Forms by Akten and Quayola Sept. 17, 2013, 9:39 a.m.

@AdamT: This is extremely helpful. Thank you very much.

How to: Forms by Akten and Quayola Sept. 16, 2013, 1:57 p.m.

AdamT
I think there's a certain ‘seek and ye shall find’ quality to any answer to your questions…

Thanks for your reply and links, I will study them. I am browsing all the tutorials and posts here, which sound like they could teach me what I am after. However, a problem I am having is that although they sound applicable, due to Houdini approach, which is completely foreign to me (coming from c4d world), I get lost very quickly without ever answering the question, whether I could do what I am after at the end.

Long story short, these are more concrete questions:

1. How can I dynamically run a constant length sweep nurb (c4d term) along a spline.
2. My spline has lots of segments (again, c4d term). In c4d I can iterate through the segments using xpresso, and use them as standalone splines in a loop. Can I do the same in Houdini (I don't want to break my spline into individual splines before bringing it into Houdini, since it will complicate the whole workflow, which is now C++ => C4d => Houdini.

Thanks again.

How to: Forms by Akten and Quayola Sept. 16, 2013, 11:43 a.m.

6 days, 93 views, 0 answers. I guess Houdini is not the right tool for this job?