Brett Hanson

BrettAHanson

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
United States

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Houdini Tutorial CG Integration? Feb. 25, 2020, 2:08 p.m.

Is there any tutorials out there with CG simulation integration? For example, a live action shot with CG tank rolls by leaving displace tracks or CG character walking leaving footprints tracks behind.

Here is an example of a car shot with cloth sim in a live action shot. Is there any training out there to learn this FX? My guess this artist created a rough model of the cloth ground from locators, cloth sim, and then texture project after cleanplate. What is the workflow to pull off this type of CG integration?

Redshift Generate Sequential Numbering for OBJ ID Jan. 2, 2020, 11:43 p.m.

Anthony Morrelle
nodes = hou.selectedNodes()
for idx,item in enumerate(nodes):
updateitem = item.parm(“RS_objprop_ID”).set(idx)

Thanks Anthony! This code works pretty well. I agree that there is probably a better way is doing this. But for now, this will work.

Thanks a lot!

Redshift Generate Sequential Numbering for OBJ ID Jan. 2, 2020, 4:44 p.m.

I was watching a video from Greyscalegorilla in creating Redshift custom AOVs for control in the composite. About half way through the video, he made a sequential numbering for the object IDs based on the selected objects with an expression. I was wondering how to do this same task in Houdini to create a sequential numbering to change the object IDs for the objects in Houdini. This would be nice to know since I would not have to manually set each and every object for the object ID to have a matte in Redshift.

Link to video: