Dongle

Dongle

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Recent Forum Posts

Muscle Blend question Nov. 20, 2007, 3:55 a.m.

Thanks Calin.

Will look at driving the XYZ parms of the muscles with bone movement to effect muscle shape.

Muscle Blend question Nov. 19, 2007, 3 p.m.

Hoping to achieve some nice muscle deformation for a character.

Does anyone know the best way to capture both flexed and relaxed state of a muscle in H9, and then blend between the two states as joints rotate?

I think this was achieved by adjusting one of the profile blend sliders in previous version of Houdini, although not sure if this method is available in H9?

Appreciate any advice you guys can offer on this.

Thanks,
Dongle