Geordie Moffatt
GeordieM
About Me
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CG Supervisor
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United States
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Recent Forum Posts
Python Script TOP node will only cook on a single HQ client March 4, 2021, 4:51 p.m.
Hi all, I have a HQueue farm with 15 clients, server can detect them all and running render ROPs though PDG will use all the clients. But when I try and run a Python Script node in "out of process" mode it only uses a single client. I have the HQueue scheduler set to only use a single CPU, so I'd expect every CPU on every client to be given a workItem. When I try to process 1000+ Python workItems it seems to send them in batches of 30 and only to a single client. We think the batch of 30 thing is only happening when running the job in the TOPs UI, not when submitting the job from the HQueue server.
Anyone know about this behaviour?
Thanks!
Anyone know about this behaviour?
Thanks!
Licensing needed to render USD files using Arnold from PDG March 3, 2021, 9:08 p.m.
Hi all, I'm rendering USD files using Arnold and scheduling using PDG + hQueue. I know to render using Mantra you just need Mantra tokens and we have plenty of Arnold licenses, but I'm unsure what Houdini licensing I need. Do I need an Engine license per hQueue client that will only render USD -> Husk -> Arnold or can I get away with just Arnold licenses similarly to Mantra tokens?
Thanks!
Thanks!
Using "Houdini GL" to render USD to files May 23, 2020, 5:24 a.m.
Thanks! Have it rendering stuff now.
Any idea what might be causing this (left is viewport scrren cap/ right is GL ROP render)? It looks like depth of field blur but I have DOF, motion blur and even AA disabled in the GL ROP node. Only happens on isometric cameras and cameras that are a long way from geo
Any idea what might be causing this (left is viewport scrren cap/ right is GL ROP render)? It looks like depth of field blur but I have DOF, motion blur and even AA disabled in the GL ROP node. Only happens on isometric cameras and cameras that are a long way from geo