Kenny Lammers

IndiePixel

About Me

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My Talks

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Procedural Workflows with Unity for Game Artists
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Building a Large Scale Environment PDG Pipeline | Part 2
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Building a Large Scale Environment PDG Pipeline | Part 1

My Tutorials

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Firewatch Project Building the Base Tower
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Procedural Grass Cards
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Procedural Paneling
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Building Destruction - RBD Bullet Solver
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PDG for Indie Gamedev | Section 6 | Paths & Roads
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PDG for Indie Gamedev | Section 5 | Create Gameplay Areas