Jose Perez
JIPS
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
Canada
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Tree Simulation Breakdown June 20, 2017, 5:36 p.m.
takanori
Hi it looks nice result.
How do you get the centre curve spine?
Anybody can describe that process for me? Thanks.
Did you finally get an answer for that?.. Im with the same setback…
How do I make the fluid stick to the surface? April 24, 2017, 4:22 p.m.
This is incredible.. amazing… But i have to be honest… I DO NOT understand it… I want it to.. It have been month and i didnt wanted to comment… But… I dont understand how the SDF is used in that POP VOP inside a FLIP SOLVER… it is kind of complex… If there is someone who can explain it i will be on debt for life!
Thank you very very much!
Thank you very very much!
Houidini Fluid Mesh Licker/Jitter Help Sept. 11, 2015, 1:15 p.m.
Hi guys!!
How are you?
First i would like to thank you for taking your time to read this thread!
I've been working on a personal project for days… I have all my sim done…
The problem that im encounter is the fluid mesh..
The holes produced in the mesh are flickering too much… is excesive and i didn't find a way to fix it
The mesh is created via VDB and i have erodes, dilates and smooth… And NOTHING…
I've attached an example of final render for you to check!
Thank you very much for your help!!
How are you?
First i would like to thank you for taking your time to read this thread!
I've been working on a personal project for days… I have all my sim done…
The problem that im encounter is the fluid mesh..
The holes produced in the mesh are flickering too much… is excesive and i didn't find a way to fix it
The mesh is created via VDB and i have erodes, dilates and smooth… And NOTHING…
I've attached an example of final render for you to check!
Thank you very much for your help!!