Kwest DaBlessed

Kwest DaBlessed

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Houdini and Maya question/s? Dec. 21, 2013, 4:27 p.m.

Hi,

If I created a Voronoi fracture simulation on a statue with smoke, and /or dust. (Similar to the tutorial on Digital Tutors for Controlling Your Fractures)

Could I then transfer it to Maya somehow to comp it with live action and also render everything there? If so would it be the Alembic transfer that would allow for that, making the sim playable in maya?

Please let me know if I'm totally wide of the mark, can't find anything concrete about this.

I noticed at the Escape VFX festival that he (one of Assassins Creed trailer artists) was playing a Houdini Fluid Sim in Maya and spoke of rendering it with Mental Ray.

This would be a big help as I know how to do all the things I want to do in Maya - in Maya.

Any help would be GREATLY appreciated.

Many thanks in advance.

Tab Menu. Oct. 8, 2013, 7:05 p.m.

Hi Marty,

It has indeed helped, thank you very much for the speedy, problem solving response. I anticipated it would be something ridiculous.

Cheers again.

Tab Menu. Oct. 8, 2013, 6:22 p.m.

Hi there,

Im using the Houdini and Houdini FX apprentice.

When I press the tab menu my list is different to those I see in various tutorials. my list does not contain things like, edge, attribute, character etc?

For some reason it contains things like Auto rig, dynamics, fur etc.

ops:

Please see image I have attached excuse the capitals.

Please assist ASAP…God bless whoever does.

Thanks and bless you in advance.