Kyle Kerr

KyleKerr

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Find Shortest path - clean branch hierarchy Dec. 5, 2023, 5:31 p.m.

papsphilip
So i was experimenting a bit with 'find shortest path' and tried to resolve some problems that occur if you want to work with a clean edge network and not lines on top of lines as the 'any start to each end' method produces. i didn't want to use vdbs.

The main thing that i wanted to solve was to get tapering at the end of all branches and vary their pscale according to the number of branches that stem from each one.

So here are my experiments for anyone interested.


Just wanted to say thank you for this awesome resource! The HIP file you provided was extremely clear and organized. The find shortest path node is awesome but outputs quite messy geo (lines stacked on top of each other), however, you have helped me understand/solve this problem. Thank you! great post