Lutojar1 .

Lutojar1 .

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Recent Forum Posts

Any rumours of Houdini 19? Oct. 14, 2021, 10:16 a.m.

GCharb
the new pie menu in Blender comes directly from Houdini,
they both got it from maya Blender has pie menus 5 years earlier than houdini to be fair

wacom stroke_pressure issue in H18. Feb. 11, 2020, 6:33 a.m.

Hello! does anybody have issues with detecting wacom stylus pressure in H18 (builds 287 and 348 as well).
It is always == 1.0
Tested on intuos5 and intuos3 on three different computers.
Any pre-18 version of Houdini works without any trouble.

I actually filled a bug (a month ago) but just interesting if maybe i'm just a minority of people who has this issue.

Bake Texture 15.5 example Aug. 29, 2016, 6:48 p.m.

Yes, tangent normals appear to be working just fine.
no, they don't
Example, posted by mdavies works ok ONLY if hirez is smaller than low rez. But as soon as they have intersections - this intersection areas always rendered as black in C channel and inverted (in some very strange way) in Nt channel. Other channels like occlusion and curvature looks cut there.
In real life situation low poly geometry almost always have intersections (like was shown here https://vimeo.com/143618200) [vimeo.com] - so bake tool is still broken unfortunately.
It worked in h15 - all except displacement - it had problems with negative values though.
But it is very promising, waiting when sidefx will fix these.