Mihnea Stoica

MihneaSto

About Me

Expertise
Student
Location
Netherlands
Website

I am a student using Houdini mainly for game development. I am studying at Breda University of Applied Sciences and I am currently focusing on rigging and procedural animation.

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Recent Forum Posts

Generate Motion using CHOPs Feb. 16, 2019, 6:20 a.m.



This project represents an experimental approach to creating motion. I used the channel operators in Houdini 16.5 to generate a motion library for the mech model.
All the motions are built using CHOP nodes so they are fully procedural.

The main idea was to try, on one hand, to create procedural motion that resides in a network, like most other stuff done in Houdini. I wanted to have access to it at all times and package it nicely into an HDA that I could reuse on other similar rigs without retargeting. On the other hand, I wanted to try and move away from the keyframing approach and come up with a faster solution where motion capture can not be used - or is less convenient to use.

All in all, the results look promising. I am working on multiple versions of this system at the moment - trying to use it for organic meshes as well and also looking it other ways to properly generate the motion, faster and better.

Mech model provided by: silvankerseboom.artstation.com

I worked on this project in my 2nd year at Breda University of Applied Sciences

Houdini Graphics Card Issue Sept. 6, 2018, 7:28 a.m.

addysmith
OpenGL 3.3 support.
Thank you for the response!
The card has OpenGl version 4.0. As far as the driver goes, I updated it recently. I am not sure if it meets the openGl requirements but I will check.

Houdini Graphics Card Issue Sept. 4, 2018, 3:17 p.m.

twod
You can try running hgpuinfo in the command shell. It'll tell you if the GPU is capable of running Houdini (in requires GL3.3, and prefers GL4.0, which the GPU should be capable of with recent drivers). Is there another GPU in the laptop, like an mobile AMD or Nvidia? If so, I think you can go into the driver settings and instruct it to use the discrete GPU for Houdini (each driver settings is different, but it should be in Power or Applications, something like that).

If not, maybe try updating the Intel driver for the GPU. Unfortunately it's one of the more difficult graphics drivers to update as Intel's driver section isn't as streamlined as AMD's and Nvidia's. But with a bit of searching you should be able to get the correct driver and try it out.

Good Luck!
I will try that!
Thank you very much!