Milan Karki
Milan Karki
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Recent Forum Posts
Houdini 15 viewport behaving weird. Dec. 8, 2015, 3:48 a.m.
Thank you so much for the reply. I guess the problem is me not the software or the hardware . I remember I used to do reverse normals in maya to get rid of the black faces.Is their any similar node in houdini?
I do have a background knowledge of modelling but I am poor at lighing,texturing..Still to learn more.
I do have a background knowledge of modelling but I am poor at lighing,texturing..Still to learn more.
Houdini 15 viewport behaving weird. Dec. 8, 2015, 12:45 a.m.
Heloo guys..I am a totally new Houdini user and I am following the QUICKSTART GoProcedural guide from here https://www.sidefx.com/index.php?option=com_content&task=view&id=1846&Itemid=351 [sidefx.com] .
Whenever I do a PolyBevel the color of the faces changes automatically as in the attached screenshot..Also time to time, things like selecting components,display of manipulators and many other things gets weird.
MY system processor is i7 and GPU is Nvidia GT840m. I believe this problem is due to my low end graphics card. If anyone is using houdini along with Nvidia840m then please tell me your graphics driver version.
Please some one point me in the right direction. I really want to learn Houdini but due to this issue I am totally stopped.
Whenever I do a PolyBevel the color of the faces changes automatically as in the attached screenshot..Also time to time, things like selecting components,display of manipulators and many other things gets weird.
MY system processor is i7 and GPU is Nvidia GT840m. I believe this problem is due to my low end graphics card. If anyone is using houdini along with Nvidia840m then please tell me your graphics driver version.
Please some one point me in the right direction. I really want to learn Houdini but due to this issue I am totally stopped.