
Mrii Pandey
Mrii
About Me
I am self taught 3D artist. I have 3 years of experience in Blender about character animation and lighting. Due to limitations of simulations in Blender I started learning Houdini. I use Material X and Karma XPU in Solaris. My goal is to learn VOP, VEX, Pyro, Vellum, DOP and cinematic lighting in Ho... more
I am self taught 3D artist. I have 3 years of experience in Blender about character animation and lighting. Due to limitations of simulations in Blender I started learning Houdini. I use Material X and Karma XPU in Solaris. My goal is to learn VOP, VEX, Pyro, Vellum, DOP and cinematic lighting in Houdini. less
EXPERTISE
Generalist
INDUSTRY
Advertising / Motion Graphics | Film/TV
Connect
LOCATION
Lucknow,
India
WEBSITE
Houdini Skills
BEGINNER
Solaris | Karma | Lighting | VEX
Availability
Not Specified
My Gallery
Recent Forum Posts
Apply materials to fracture sim and export via alembic July 2, 2025, 7:16 a.m.
Hey, I'm trying to export an alembic of an RBD Bullet Fracture sim to be textured in Blender. The mesh (which is a phone)has different islands and they have separate material for example a different material for screen, camera, etc. I am very new to Houdini so please bear with me.
I use rop alembic exporter, it works perfectly in Blender but the only issue is that its in grey scale and since its in hundreds of pieces, i cant assign materials.
I use rop alembic exporter, it works perfectly in Blender but the only issue is that its in grey scale and since its in hundreds of pieces, i cant assign materials.