Pavel Kuritsyn

PavelK

About Me

EXPERTISE
Indie Gamedev
INDUSTRY
Gamedev

Connect

LOCATION
Tbilisi, Georgia
WEBSITE

Houdini Skills

INTERMEDIATE
Procedural Modeling  | Environments  | Digital Assets  | Solaris  | Mantra  | Karma  | Lighting  | VEX  | Python
BEGINNER
Character Rigging  | Motion Editing  | Animation  | Cloth  | Fluids  | Destruction FX  | PDG

Availability

I am available for Freelance Work

Recent Forum Posts

How to make a unique array in attribute wrangle ? Aug. 15, 2020, 12:10 p.m.

/////////////////
// VEX Function: unique values of array

function int[] fn_arrayuniqueval (int arr[])
{
   int tmp[] = {}; 
   foreach(int src; arr)
   {
        int i =0;
        
        foreach(int itm; tmp) if (src == itm) i++ ;
        
        if (i == 0) append(tmp, src);            
    
   }
   
   return arr = tmp;
}


/////////////////
// Custom Code

i[]@List   = {1,8,8,2,7,3,8,4,8,6,7,1,1};

@List = fn_arrayuniqueval(@List);