Pavel Kuritsyn
PavelK
About Me
EXPERTISE
Indie Gamedev
INDUSTRY
Gamedev
Connect
LOCATION
Tbilisi,
Georgia
WEBSITE
Houdini Skills
INTERMEDIATE
Procedural Modeling | Environments | Digital Assets | Solaris | Mantra | Karma | Lighting | VEX | Python
BEGINNER
Character Rigging | Motion Editing | Animation | Cloth | Fluids | Destruction FX | PDG
Availability
I am available for Freelance Work
Recent Forum Posts
How to make a unique array in attribute wrangle ? Aug. 15, 2020, 12:10 p.m.
///////////////// // VEX Function: unique values of array function int[] fn_arrayuniqueval (int arr[]) { int tmp[] = {}; foreach(int src; arr) { int i =0; foreach(int itm; tmp) if (src == itm) i++ ; if (i == 0) append(tmp, src); } return arr = tmp; } ///////////////// // Custom Code i[]@List = {1,8,8,2,7,3,8,4,8,6,7,1,1}; @List = fn_arrayuniqueval(@List);