Peter Vanek
Peter Vanek
About Me
EXPERTISE
Generalist
INDUSTRY
Advertising / Motion Graphics
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LOCATION
Slovakia
WEBSITE
Houdini Skills
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Not Specified
Recent Forum Posts
Vellum Fluid Adhesion Jan. 27, 2025, 12:58 p.m.
Hello,
I think I have tried every parameter to make the adhesion work.
I`m not sure if minimal solver needs to be turned on. But SDF Collision Viscosity parameter is otherwise greyed out.
Also when minimal solver is on, I can add SDF Collision Path, which i thought is needed.
However I saw no adhesion.
There is not much documentation on this topic.
I would appreciate if somebody would be able to explain this, and post a hip file.
I think I have tried every parameter to make the adhesion work.
I`m not sure if minimal solver needs to be turned on. But SDF Collision Viscosity parameter is otherwise greyed out.
Also when minimal solver is on, I can add SDF Collision Path, which i thought is needed.
However I saw no adhesion.
There is not much documentation on this topic.
I would appreciate if somebody would be able to explain this, and post a hip file.
Skeleton Blend for Blendshapes in APEX Oct. 16, 2024, 1:13 a.m.
Thank you very much William that fixed it.
Skeleton Blend for Blendshapes in APEX Oct. 10, 2024, 6:31 p.m.
Hi there, big fan of both of you guys.
I was able to recreate both setups you uploaded successfully.
I have tried to apply the setup from Max in a simplified eye lid setup.. and it worked (attached JointBased_blendshapes_lid_test_01.hiplc)
However when i tried to apply the rig components to the whole character, in this case hand pose to make a fist (attached F_rig_v13_export_2.zip), the transforms are not applied properly. The fingers get stretched down.
Would you please be able to look at my file?
I was able to recreate both setups you uploaded successfully.
I have tried to apply the setup from Max in a simplified eye lid setup.. and it worked (attached JointBased_blendshapes_lid_test_01.hiplc)
However when i tried to apply the rig components to the whole character, in this case hand pose to make a fist (attached F_rig_v13_export_2.zip), the transforms are not applied properly. The fingers get stretched down.
Would you please be able to look at my file?
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