
RamaKrishna yerramsetti
RamaKrishna
About Me
I am a FX TD. Currently working as a FX Lead/FX Supervisor at Flyingbark Sydney.
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Connect
LOCATION
Tanuku,
India
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Karma motion blur in viewport, but not rendered frames [[SOLVED]] May 20, 2025, 2:21 p.m.
j00ey
It's not a bug as such. Rob from SideFX kindly explained how to deal with it here :
https://www.sidefx.com/forum/topic/96619/#post-424765 [www.sidefx.com]
I am facing the same issue after setting the "Filter Time Samples" to Never worked but I had to re create fresh karma and render rop as well. Thanks for the Link!.
Geometry Light in LOPs March 7, 2025, 10:51 a.m.
tamtesekowIf you always want to treat those objects as lights you can just do:
But not sure if my LPEs are correct, even if they look alright.C.*<L.'tubes'>
but I assume your LPE tries to match both cases whether you interpret them as lights or keep as emissive surfacesC.*[<L.'tubes'>+<O.'tubes'>]
in that case I think you can simplify by typing:C.*<[LO].'tubes'>
Thanks! Its really helpful!
In Karma, how to make an object reflect light but invisble? March 3, 2025, 12:09 p.m.
Its pretty old thread but I am having issues rendering the hidden Geo lights to AOV. If primary visibility off then it wont render as light AOV not visible in LPE tags as well any body know workaround for this?