Recent Forum Posts
@nage attribute not in geometry spreadsheet. Aug. 12, 2019, 10:51 a.m.
This confuses all the new users alot and normalized age is whats gets used all time for effects. I think its should always be propagated to sops. I hope sesi will change this behaviour in future.
Camera pan with a "look at" constraint Aug. 2, 2019, 7:08 a.m.
Have you guys tried Qlibs tool's camera rig. With this camera rig its possible to pan and tilt camera while having a look at constraint. But you can animate these parameers as sliders but not while being in camera view. Hope it helps!
Arnold Per light AOV July 19, 2019, 10:23 a.m.
I know this is an old post, but since I just figured out how to do it I might as well answer for the next generation:
It's actually quite easy.
When you choose a AOV in the dropdown, for example “RGBA”, you just change this to “RGBA_*”, which means it creates a RGBA AOV for every light group. Same for example for diffuse: Instead of just “diffuse” you change it io “diffuse_*”.
It is important though to create a ligth group for your lights. A light group is kind of an id for one or many lights. you can set the light group of a light in the Contribution Tab> AOV Light Group.
Unfortunately the documentation from solidangle does not describe the method very well…
Works like a charm!! Thanks Chris!!!