Sebastien chartier
SebFX
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Transfer camera map color to Sand Dec. 9, 2015, 10:39 a.m.
Thank you DASD!
It works great! So you need to subdivide the original geo to get more points.
I will test this in my project scene today.
Thanks again!
It works great! So you need to subdivide the original geo to get more points.
I will test this in my project scene today.
Thanks again!
Transfer camera map color to Sand Dec. 8, 2015, 8:58 p.m.
Hi, I have attached a exemple of my problem with a simple scene.
I have a sphere that have a image camera projected on it.
I would like to transfer the color of this projection on the sand simulation that i have created with this sphere as the emitter.
I tried to use the Attribute from map but its not using the projection UV but a orthographic UV.
If you could help that would be awesome!
Thanks!
I have a sphere that have a image camera projected on it.
I would like to transfer the color of this projection on the sand simulation that i have created with this sphere as the emitter.
I tried to use the Attribute from map but its not using the projection UV but a orthographic UV.
If you could help that would be awesome!
Thanks!
Transfer camera map color to Sand Dec. 8, 2015, 12:16 p.m.
Hi Guys!
I have a object with a camera projection map. I'm using this object to create a sand simulation. Everything is working fine for the sim but I need to transfer the texture on the grain particles. Is there a way to do that?
Thanks@!
Seb
I have a object with a camera projection map. I'm using this object to create a sand simulation. Everything is working fine for the sim but I need to transfer the texture on the grain particles. Is there a way to do that?
Thanks@!
Seb