Taro Ozaki
TaroOzaki
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
How to change uv set in viewport via pythonSOP? Jan. 18, 2021, 2:40 a.m.
SOLVED!
import hou import toolutils # getUVattrib fromParam node = hou.pwd() uv = node.parm("uv").eval() # getCurrentViewports view = toolutils.sceneViewer() viewports = view.viewports() # getViewportSettings viewSetting = viewports[3].settings() #setUVattribName viewSetting.setUVDisplayAttribute(uv)
How to change uv set in viewport via pythonSOP? Jan. 13, 2021, 9:02 p.m.
Thanks.
Exactly, my aim is to change UV set automatically in UV-HDA on each cook.
Is there a better way?
And I'm a mega python newbie, so don't know how custom python state works.
Exactly, my aim is to change UV set automatically in UV-HDA on each cook.
Is there a better way?
And I'm a mega python newbie, so don't know how custom python state works.
How to change uv set in viewport via pythonSOP? Jan. 13, 2021, 11:39 a.m.
Hi! I woud like to find a way to change uv set in viewport via PythonSOP.
Can anyone help me?
I have tried "setUVDisplayAttribute(uv)" like below, but it doesnt work.
Can anyone help me?
I have tried "setUVDisplayAttribute(uv)" like below, but it doesnt work.
import hou node = hou.pwd() uv = node.parm("uv").eval() self = hou.GeometryViewportSettings hou.GeometryViewportSettings.setUVDisplayAttribute(self, uv)