Thierry Pierre Jabbour
ThierryJ
About Me
FX-CFX Artist
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
United Kingdom
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
min_activation_impulse fails with constraints? Aug. 21, 2018, 4:32 p.m.
hey guys!
Im having an issue with the f@min_activation_impulse: I am trying to make the objects go active when they are hit by a static object but I am not being able to have a result with this. does anyone know anything about this?
Else how can I have a glued RBD object inactive or sleeping that is going to be hit by a static object and destroyed? (PS: parts of the objects are hanging in the air so I cannot use inactive geometry to add a glue constraint to it)
Thanks!
Im having an issue with the f@min_activation_impulse: I am trying to make the objects go active when they are hit by a static object but I am not being able to have a result with this. does anyone know anything about this?
Else how can I have a glued RBD object inactive or sleeping that is going to be hit by a static object and destroyed? (PS: parts of the objects are hanging in the air so I cannot use inactive geometry to add a glue constraint to it)
Thanks!
emit new particles at death Jan. 29, 2018, 12:22 p.m.
Hey! small question! is there a way to emit another burst of particles from the replicator once the particles emitted from the first replicator have died? I am new to houdini so I am trying to get this effect… thanks!