Tomasz Kolaj

Tomasz Kolaj

About Me

EXPERTISE
Indie Gamedev
INDUSTRY
Gamedev

Connect

LOCATION
Poland
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Free Orbolt asset breaks UE4 Houdini Engine ( HAPI Error: Limited commercial (Indie) assets not allowed with commercial licenses) Jan. 12, 2018, 10:37 a.m.

I have Houdini Indie 16.5.345, several weeks ago I used one of free asstets from Orbolt (free but when downloading it was described as commercial). Today I wanted to update my asset used in UE4 project and after reimporting and recooking it crashes with error:

Houdini License issue - (HoudiniAssetActor_1) : (Finished Instantiation with Errors: HAPI Error: Limited commercial (Indie) assets not allowed with commercial licenses.).

Is it known issue?

Instanced geometry doesn't have collisions in UE Dec. 30, 2017, 10:50 a.m.

Hi,

Is it a bug in Houdini Engine or am I doing smth wrong?.. Added Object Merge SOP with Object1 path as parameter exposed to HDA, next after it added Pack SOP and distributed instance with copy to points.
In UE4 set some static mesh with existing collision as Input for this asset and generated instanced static meshes don't have any collisions.

UE 4.18.2
Houdini 16.5.322

Houdini 16.5 and Layer geometry node Nov. 14, 2017, 7:23 p.m.

How can I utilize multiple UV sets from 16.5 exported as FBX in UE4? Unreal doesn't see second/third UV (uv,uv2,uv3) while eg. 3d Coat sees.