Vytautas Rimkus

Vytautas Rimkus

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Recent Forum Posts

How to set different textures using attribute [ REDSHIFT ] July 25, 2023, 4:09 p.m.

I found solution. So you can pass texture name value with material node. And in the material network add filename input and connect it with the rs texture filename.

How to set different textures using attribute [ REDSHIFT ] July 24, 2023, 4:23 p.m.

freshbaked
Personally I'd just construct the texture paths using a wrangle in SOPs, save that as a string attrib on the geo then read that into your shader.
But how to read that into the shader. RS texture node doesn't have Filename input.

How to export position and rotation of objects July 24, 2023, 3:27 p.m.

Not sure is it the right way, but you could set values to some point attribute and in copytopoints node check these attributes to pass. In this exampe the last lines (rot, start_pos).