abekiyo

abekiyo

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Recent Forum Posts

metamarch() May 10, 2005, 9:10 a.m.

Thaks, Wolfwood.

I try to make volume Shader with metamarch.

But, the shader may need much time to render images.

metamarch() May 6, 2005, 3:52 a.m.

In versioin Log;

7.0.240

The metamarch() function was added to VEX. The primary use of
this function is for ray-marching through metaball fields. Please
see the online documentation for more information.

But I can't find the information in online document.

Have anyone used this function?

Please, teach me how to use.

new thread at cg talk Nov. 12, 2004, 11:59 a.m.

Cool idea!

I hope you put volumetric shaders.
I tried to improve “VEX Texture3d Fog”
But I coudn't improve qualty.