rob Everhardt

aliasalias

About Me

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Generalist
INDUSTRY
Film/TV

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Houdini Skills

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Recent Forum Posts

newbie zdepth as output as an pic,tiff,jpg June 14, 2019, 12:41 a.m.

its from 3dsmax and vray
but correct vray for maya even has options that 3dsmax hasn't.
and maybe vica versa

newbie zdepth as output as an pic,tiff,jpg June 13, 2019, 5:25 a.m.

ok thanks, will look into modifying a shader too output an image plane with pz.

the image from vray is because i inverted the z-depth since it works better with AE
which can also invert it.

newbie zdepth as output as an pic,tiff,jpg June 12, 2019, 3:17 a.m.

thank you all for your answheres.

so basicly AE is pretty useless in terms of houdini output comping, you will need nuke for that “”but i bought AE, aint switching“
i was indeed looking for a quick purely ”artistic" DOF it may suffice as it may replace custom gradient mask
it might be not the correct way, but i get zdepth dof pretty looking good from vray zdepth in AE alltough it might not be
the appropiate way for doing things, yet im not working on major blockbusters, more as hobby/low entry work
for camera setting im still searching in the interface, i indeed change the resolution on mantra node.
yet the mantra node right click enable overrides falls back when i close the scene and reopen.
i tried to save the mantra node to the gallery but that didnt work either.

here are the screenshots
below is the zdepth from a 3dsmax/vray scene output as an jpg, which is low on your hd space, instead of exr which produces massive files