Konstantin Gorskov
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Recent Forum Posts
How to separate output into several meshes Oct. 1, 2022, 12:19 p.m.
Got it, thanks! Will try
How to separate output into several meshes Sept. 23, 2022, 4:51 a.m.
Hi! I have almembic file with different spline. I am looping though it, and generating different meshes for each spline, merging in the end. As you can see on screenshot, each mesh has its own output name.
BUT!
In the Unreal, I can see only 1 gigantic mesh. But "unreal_output_name" are different, I expected different meshes to be outputed.
Is it a bug?
I am using Unreal 5.0.3,
Houdini 19.5.38 and corresponding plugin to match this version
BUT!
In the Unreal, I can see only 1 gigantic mesh. But "unreal_output_name" are different, I expected different meshes to be outputed.
Is it a bug?
I am using Unreal 5.0.3,
Houdini 19.5.38 and corresponding plugin to match this version
Alembic Splines to Unreal - is it working? June 26, 2022, 5:38 p.m.
Hey! I have this file, with some geometry and splines I exported from 3Ds Max as Alembic. Inside Houdini, I can visually see splines and geometry spheres.
But when HDA imported into Unreal, only spheres are visible, no splines.
I guess plugin is not supporting that yet? And I need somehow manually resample all splines into curves inside Houdini or something first?
But when HDA imported into Unreal, only spheres are visible, no splines.
I guess plugin is not supporting that yet? And I need somehow manually resample all splines into curves inside Houdini or something first?