berija
berija
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anisotropic shader June 18, 2009, 3:09 p.m.
I make anisotropic reflections using ashikhmin function in PBR. Sample vfl file can be found at odforce.net [forums.odforce.net].
Hope it helps
R.
Hope it helps
R.
Reflective Caustics Using Mantra in H9 Aug. 14, 2008, 12:51 p.m.
Thank you for your reply.
Nice example scene of refractive caustics can be found here:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=9819&highlight=caustic [sidefx.com]
Nice example scene of refractive caustics can be found here:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=9819&highlight=caustic [sidefx.com]
Reflective Caustics Using Mantra in H9 Sept. 20, 2007, 12:13 p.m.
Hi everybody,
I've created a reflective ring (VEX Metal) and a box below it. Then I generated a caustics map using “Photon Map Generation” rendering engine. When rendering the final image (PBR) using this map there is no caustics reflecting from the ring. But it should be there, right? Can someone tell me what I'm doing wrong, please?
Berija
I've created a reflective ring (VEX Metal) and a box below it. Then I generated a caustics map using “Photon Map Generation” rendering engine. When rendering the final image (PBR) using this map there is no caustics reflecting from the ring. But it should be there, right? Can someone tell me what I'm doing wrong, please?
Berija