Dan Newlands

dnew

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Recent Forum Posts

Karma Texture Baker (workflow for UDIM assets) Feb. 3, 2026, 12:02 p.m.

Hi there,

How are we meant to use the Karma Texture Baker in Solaris with a UDIM asset?

Currently I have just a single mesh needing an AO baked out. It has 1001-1004 UDIMs




Am I missing something here? Based on the docs I should be seeing:

/Render/karmabake_1001/Products/product_1001_Oc
/Render/karmabake_1001/Products/product_1002_Oc
/Render/karmabake_1001/Products/product_1003_Oc
/Render/karmabake_1001/Products/product_1004_Oc

..from what I understand?

Rendering out I get the AO but only for 1001, even changing the default UDIM to 1002 it still renders 1001.

Any tips?

Karma (XPU) camera projection Sept. 16, 2025, 10:10 a.m.

Hey guys, thanks for this, we have this working too but I'm wondering what the correct method is to give a correct projection if you're projecting say a backplate onto geometry. It seems we have to play with the aspect ratio on the camera to get it to fit but the values arent making sense.

Is there something we are missing?

Thanks as always

Houdini Ocean and 3rd Party Render Engines April 29, 2024, 12:36 p.m.

Hey all! I'm in the same position, trying to get the ocean procedural working with a third party render engine. Redshift in this case. Did you have any luck with this?