Edward Bennett
edward.bennett
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Putting together a course. Sept. 28, 2022, 8:26 a.m.
Hi Everyone, I’m just starting to do the research for a Houdini - Unreal course. I was hoping to pick your brain so I’m going in the right direction. My first starting point is to make a list of tasks Houdini can be used for. At the moment I was thinking it would be something like this:
Any thoughts would be greatly appreciated.
- Creating dynamic meshes
- Creating sprite sheets for Niagara
- Animating point clouds to be used with particle effects
- Recording Destruction
- Laying out a level.
- Generating landscapes
Any thoughts would be greatly appreciated.