Leon Capl

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Unwrap multiple objects! Aug. 24, 2017, 7:31 p.m.

Hello!

How to unwrap multiple objects on one uvmap, so that when I import these two objects in a game engine, they as a group, use one material? Is that even possible.

Example:
I model a tresaure chest that consists of two parts, but is exported as a group. I do this to animate the cover inside unity engine. But I don't want to use two materials.