ferzan

ferzan

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Recent Forum Posts

Bake Texture "Error saving geometry" error Sept. 7, 2017, 9:11 a.m.

Hello,

I'm trying to write a simple python script but I got stuck. Bake Texture node is giving me an error but I couldn't understand why. I'm on Ubuntu 16.04, Houdini 16.

Here's the relevant script part(it's a file sop):
FileNameLowRes = /path/to/obj/file_low
FileNameHighRes = /path/to/obj/file_high
LowResOBJ = hou.parm('/obj/low_res_obj/low_res_obj/file')
LowResOBJ.set(FileNameLowRes)
HighResOBJ = hou.parm('/obj/high_res_obj/high_res_obj/file')
HighResOBJ.set(FileNameLowRes)
hou.parm('/out/baketexture/execute').pressButton()
I'm getting the following error in the last line of the script.
Error saving geometry for: /obj/low_res_obj/low_res_obj

The file exists. Checked that first. No issues with paths. Everything set correctly on Bake Texture node. I find this error message confusing since I'm not trying to save anything. Script works from GUI, but not from Hython. Any suggestions? Also am I missing a step with objects? I tried cooking them after importing but nothing changed.

Edit: Updated question
Edit 2: Problem solved. Turns out, Houdini doesn't like another dot in the file, my filename was, myfile.myext.obj, I changed it to myfile.obj and it works now.

Separating mesh into n parts Sept. 4, 2016, 5:32 a.m.

Hello,

Is there any simple way to separate a mesh into n connected parts using existing topology? For example a part could be 20 polygons and a continuous mesh with 100 polygons would be made up of 5 parts.

running realflow plugin on latest production build Sept. 27, 2010, 5:47 a.m.

I was wondering if it is possible to run realflow plugin with other builds of houdini as it was created for the first production build (469 I think). I'm currently using the latest production build. Its the same software with couple of bugs fixed so I thought there might be some workaround to run the realflow plugin.