frozer

frozer

About Me

Connect

LOCATION
Not Specified
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Houdini Ray tool April 21, 2016, 12:12 p.m.

Hello,

Im pretty new to houdini, and i got a little problem.

For my project i made a champer, which includes a floor, a few pillars, and a road. Now this floor isn't perfectly flat, and my road is going in a curve (this curve is also going upwards) Now i want these pillars to go between my floor, and my road. This means every pillar has a diffrent height, based on the height of my road and my floor. Now for this i tried the Ray node and a copy node with the $DIST stamp, but it doesn't seem to work properly.

Anyone here he wants to help me out?

Cheers

Here are some screenshots:
pillar: https://gyazo.com/d9b6fdb9bd9496567b0fca5ae81a3c18 [gyazo.com]
road: https://gyazo.com/8ac4e13da7b91b9e90e5bb9cb9217df9 [gyazo.com]
floor: https://gyazo.com/8e3ff0e829f8914abce96de4040fd0f2 [gyazo.com]