Brendon Cahill

frxnlab

About Me

EXPERTISE
Generalist
INDUSTRY
Advertising / Motion Graphics

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LOCATION
South Africa
WEBSITE

Houdini Skills

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Not Specified

Recent Forum Posts

COPs flow across UV islands Sept. 17, 2025, 2:47 a.m.

Hi all,

Just started learning COPs and already my brain has been broken. I'm hoping someone can perhaps point me in the right direction.

(I've uploaded ref images in the hopes it helps to makes sense of my question)

Basically I tried to experiment with a flow texture on piece of geometry. I wanted to find the starting positions by baking it from a reference geo. I then fed it into a flow block but then quickly realized it wasn't going to be flowing across UV island borders in a similar way to Substance Painter.

Is there a way to achieve this flow that I am unaware of? I Googled as much as I could but didn't find an answer.

Day 7 | Lookdev | Karma Material Builder | Image March 7, 2024, 6:44 p.m.

Day 7 - Karma material builder

Day 5 | Lookdev | Light Mixer | Animation March 6, 2024, 8:04 a.m.



Took a little extra time to get the renders out, but here is my first entry.