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How to tell if a node is created by Houdini instead of user July 6, 2021, 5:42 p.m.

There are times when Houdini will create several nodes when a single node is placed. For example, a POP Network selected from the tab menu will create an entire network inside a DOPnet. Is there any way to tell if a node is automatically created via a script or process like this rather than a single node added by a user?

The purpose is to use an onCreated.py script to run on nodes created by an actual human user, prompting them to enter a name for the new node. I want to avoid this process for anything that is creating multiple nodes as a larger process.

This would potentially apply to even creating a sphere at /obj, which generates a geometry object as well as a sphere SOP.


SideFX labs plugin is not installing. April 22, 2021, 1:01 p.m.

Any solution to this? I'm having the same issue. build 15.5.532

Shaders not showing up in the render view. Aug. 10, 2020, 2:39 a.m.

I started getting this error recently. Any fix?