gubar

gubar

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Recent Forum Posts

Taking an animated ocean, and having it animate on 2s? Feb. 27, 2020, 7 a.m.

Ah nice, thank you! That does the trick, I've got my water on 2s. Thanks for taking the time to help out.

thanks,

g

Taking an animated ocean, and having it animate on 2s? Feb. 27, 2020, 5:39 a.m.

Hi,

I've got a simple 2D style water, which I've made using houdini ocean tools. It's just rendering an ocean spectrum on an ocean evaluate (preview) grid and give me what I want, apart from one thing - I'd like it to appear as if it's animating on 2s. I think I can do this with time warp somehow… but I'm not sure how exactly

If anyone has any ideas or suggestions please, that would be great!

thanks

g

Offset UVs based on angle, movement relative to camera Nov. 28, 2019, 9:29 a.m.

Hi,

I've got a problem I want to solve. Basically - I want to have a layered texture with different UV sets on a flat object, but I want the layers to appear to have depth within the object, with parallax between the layers. So, I'd like the UVs to be offset by different factors, and that offset to be driven by objects position, distance, movement, rotation relative to the viewing and render camera.


Normally I used Houdini for lighting so this is a challenge for me

Any advice gratefully appreciated!

Thanks,

G