jerryace yao

jerryace

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
China
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Is there anyway to do the VDB blending? Nov. 13, 2018, 3:05 a.m.

I sim a foutain water in houdini flip,and I want to export it as a loop animate 1~100frame.But I cant find anyway to loop the flip cache,the particles or vdb?

RBD FBX import to UE4 display issue? Nov. 8, 2018, 10:19 p.m.

This is display in Houdini.N is on vertex now ,How can I fix this normal?

RBD FBX import to UE4 display issue? Nov. 8, 2018, 8:48 p.m.

Ambrosiussen
Hi, that probably has to do with your normals. What shading mode are you using inside Houdini? Try setting it to smooth shaded, which should give you a more accurate preview.

To fix your issue in Unreal, make sure you have correct Vertex normals in Houdini before exporting. (create these before your geometry goes into your simulation)

Paul
The shading model in that picture is flat shaded