jrx

jrx

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Recent Forum Posts

Cloth simulation without simulation May 28, 2011, 7 a.m.

Hi Everyone,

I am doing some procedural modeling in Houdini and I have come to the point, where I would like to model one object to be wrapped in some kind of material, paper, etc.

Of course it can be modelled by hand, but if we have all these marvelous procedural modeling tools, there must be something to help with that.

I have tried using some curves with ray sop, triangulate 2D sop, fit sop, etc. but the results were still quite far from satisfactory.
Then, it popped into my mind that Houdini has some cloth simulation tools, maybe they can help. Without the simulation part, but as a modeling tool. Is it possible. I have tried looking for any materials helping learning cloth simulation in Houdini, but it appears there is not too much of them, or maybe I am missing something.

Does anyone have any hints what I can use and where can I learn helpful tools for that task?

How to orient primitives along curve tangent May 21, 2011, 1:51 p.m.

Thank you very much for a quick answer. It works like charm, I have also replaced convert by resample, it seems to work better.

how do you align the move handle to a primitive selection? May 21, 2011, 10:15 a.m.

To the second question:

Probably you have hit the ‘b’ key which changes ‘select all’ to ‘select backfacing’ etc.