Kirill Kovalevskiy
kif11
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Shortcut for Show Handle tool July 15, 2025, 11:05 a.m.
I struggled to find that one as well. The following works for me. Go to Edit > Hotkey Manager. Search for "Enter". Now expand the window so that you can see third column in "Action In All Contexts" list. Now change "Accept" action for "/Houdini/Panes/Geometry Viewers". I added "Ctr + Space" to mine.
Collecting usd dependencies July 7, 2025, 2:35 a.m.
I'm interested in the same question. Seams like something that should be build in into USD ROP. "Copy All Assets to Referencing Layer Directory" doesn't copy any textures that I reference in Karma Builder shader. It only copy textures from COPs for me.
Edit 2025.07.07 12:25PM: I figure out the problem. The order of Output Processor matters. "Use Relative Path" should come after "Copy All Assets...".
Also I found where those scripts are located "C:\Program Files\Side Effects Software\Houdini 20.0.547\houdini\husdplugins\outputprocessors"
I wonder if you can make your own base on default
Edit 2025.07.07 12:25PM: I figure out the problem. The order of Output Processor matters. "Use Relative Path" should come after "Copy All Assets...".
Also I found where those scripts are located "C:\Program Files\Side Effects Software\Houdini 20.0.547\houdini\husdplugins\outputprocessors"
I wonder if you can make your own base on default
localizeassets.py
that will create sub-folders to avoid name collisions. GLTF Exporter Dec. 8, 2021, 4:22 a.m.
invinciblerobot
I've been trying to get an Opacity map to work in a GLB export for the last few hours without luck. Tried both in both H18 and H19.
Anyone else get this to work or is it not implemented?
Thanks!
Morgan
Sadly this is still not implemented as well as GLTF animation. I had hope for H19 but looks like it is not there.