Greg Hughes

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Recent Forum Posts

Auto-fill Materials in Material Library/Solaris issue Jan. 24, 2026, 10:22 p.m.

I was following the Destruction FX tutorials from Houdini and in lesson 7 the Material Library in Solaris is used to bring in the shaders from the SOP level by clicking on the Auto-fill Materials (once you import the USD file of an RBD simulation).

However it is not showing a popup window when I click on it in Houdini v20.5 (Mac OSX). What could I be doing wrong, or is there a bug in my version of Houdini?

Can anyone confirm it works for them in this version?

Question on VEX prim function Jan. 23, 2026, 6:24 a.m.

Thanks everyone. I somehow manage to find the wrong syntax listed for the function on a search, it had things in the wrong order so it didn't make sense. Thanks for confirming this.

Question on VEX prim function Jan. 23, 2026, 2:54 a.m.

What does a value of 0 signify?