nick_evans

nick_evans

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Recent Forum Posts

Where to find/control Mantra Render Logs Sept. 19, 2016, 4:40 p.m.

Hey Everyone,

Does anyone know where to find mantra render logs on linux? Or even better, does anyone know how to control where the render log is made when using mantra in houdini? I'm having a funny error when I render to a farm but locally I can't see if the error is occuring. Any help on where these logs are going would be greatly appreciated.

Cloth Sims with Alembic files from Maya Nov. 12, 2015, 11:35 a.m.

I have been working on the cloth sims for a project I'm working on and I've been able to do them pretty successfully by taking alembic exports from Maya and converting them to Houdini geometry all within a “Geometry” node by tabbing in a “Convert” node. The pipeline for this film is set up so that all of the alembics from Maya are automatically loaded into “Geometry Template” nodes. I can't figure out how to get a “Geometry Template” node to become a deforming collider for my cloth object. For example, Houdini won't let me select the character's legs as a deforming collider for the skirt or it says “The attempted operation failed. Object or Geometry node must be current.”

I have been struggling with this for over a week and have been spinning my tires. I haven't found any tutorials or videos that address this issue yet either. Is there any way to convert from “Geometry Template” to “Geometry” or a way to get an alembic in a Geometry Template to interact with a cloth object? How can I best approach this issue?