Nicholas Salzman

nsalzman

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Freelancer
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Film/TV

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United States
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Houdini Skills

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Recent Forum Posts

Ideal Hardware Setup for Houdini (MacOS) Nov. 20, 2019, 7:32 p.m.

Hey AWWilson,

There are elements of your question worth further discussion. I use Houdini and Davinci Resolve, both of which are demanding of graphics hardware. My compromise (i.e. the sweet spot) was the 10-core iMac Pro (refurbished). This works well enough, with the following caveats:
- I bought the 8g Vega 64. If I could I would have purchased the 16g Vega
- the 10 core model boost speed is not sufficient for some plugins, so I use external GPUs and DSP. In this case 2 eGPUs for video and a wavesgrid server for music plugins

The relevant ideas:
- Houdini uses the built in Vega 64 and an external radeon vii eGPU with 16g vram for openCL. I am content with the performance. Off topic but resolve uses all 3 GPUs and my use case is 4K proxies and matchmoving.
- 10 cores seemed like a good idea, but the Xeons are not so competitive with fewer threads.

What would I do differently?
- in my case the xeon single processor performance actually prevents my using acustica plugins (for example), and there definitely other apps where an i9 may be better.
- As above, I’d get the 16g Vega. This addresses a concern that some apps only use the amount of vram available to the card with the least onboard.

As with many people here, I am just waiting for a modular Mac Pro… and spending as little as possible except on GPUs and DSPs which can be used with that next machine.