pandalay

pandalay

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Metahuman's animated maps with Karma/Solaris Sept. 6, 2025, 2:17 p.m.

You can add attribute wrangle in solaris and set it path to point at animated material (head_shader_am).

string temp = usd_primvar(0, "/geo1/head_lod0_mesh", "material_override");

dict my_dict = py_loads(temp);

string d_ar[] = keys(my_dict);

foreach ( string name; d_ar) {
    float x = my_dict[name];
    string s = "inputs:" + name;
    usd_setattrib(0, @primpath, s, x);
               
    };

You will need to change path to your primitive path in the first line of code (path to metahuman head with stored usd primvar material_override).

Karma XPU vs CPU Issue Oct. 18, 2024, 11:17 a.m.

There is some issue with latest nvidia drivers and XPU, rolling back to older studio driver version fixed problem.

Karma XPU vs CPU Issue Oct. 17, 2024, 9:06 p.m.

Adding light filter gel for light fixes tint somehow, and it's not just shadow.

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